In my last post a few weeks back I was pondering whether to add more complex track segments to the game (Caaargh!) as a way to make more interesting tracks. It must have been a good question, as it’s kept me occupied for the best part of a month. In the end, I found I… Continue reading Caaargh Game Development Blog #3 – Complexity from Simplicity
Category: Personal
Caaargh Game Development Blog #1
I’m making a game called Caaargh, and I thought it would be a good idea to write a bit about the development as I go along. This is the first blog post to get that ball rolling. Caaargh is inspired by one of my favourite games from my childhood, Micro Machines Turbo Tournament. In particular… Continue reading Caaargh Game Development Blog #1
My Last Week at Mozilla / Moving Out (At Last)
To those I haven’t yet had a chance to speak to one-to-one (there have been a lot of you!), this is my last week as a paid contributor to the Mozilla project. It’s also the week I finished and published a board game I’ve been working on for a year or so, called Moving Out… Continue reading My Last Week at Mozilla / Moving Out (At Last)
Blog posts I haven’t written lately
Last year I joked… Thinking about writing a blog post listing the blog posts I’ve been meaning to write… Maybe that will save some time — Adam Lofting (@adamlofting) November 20, 2015 Now, it has come to this. 9 blog posts I’ve not been writing Working on working on the impact of impact Designing Games… Continue reading Blog posts I haven’t written lately
‘As pretty as an airport’ (or a standing desk)
It was a long weekend here in the UK which gave me some time to make some final adjustments to a desk I’ve been building and take a photo. And, here it is. Many years ago I read Douglas Adams’ Last Chance to See (which on a side note was one of my original motivators… Continue reading ‘As pretty as an airport’ (or a standing desk)
From 2014 to 2015
I’ve had a couple of weeks off work and it’s been a good time to reflect on the year past, and the one ahead. And before I dive back into things on Friday morning, I wanted to get this post published. It’s a long one, and writing it was more for my benefit than yours… Continue reading From 2014 to 2015
Remembering maps from memory
Today, I found this awesome post on Uncertain Cartographies (via Flowing Data), and it immediately took me back to something I made when I was in college and studying fine art. So check out that link first, as this post will make more sense in relation to it, and it’s pretty fascinating anyway. Then I’ll… Continue reading Remembering maps from memory
Panda Swap: New year, new job.
After almost five years working for the black and white panda, I’ll be moving to the red panda in the new year. Well, kind of… and that’s close enough to the truth to justify the cute pictures in this blog post. As of January, I’ll be working for the Mozilla Foundation as their new Metrics… Continue reading Panda Swap: New year, new job.
My First #Mozfest
I have an hour free this morning, so wanted to quickly write up my thoughts on Mozfest before my memory fades too much. This will be a rough, but f*** it, ship it as they say at Mozfest. I bought a Mozfest ticket in July with next to no expectations and just a little hope… Continue reading My First #Mozfest
2 new designs for your votes: Campfire Stories and Infinite Fun.
I was feeling creative last week and entered a couple of Threadless competitions as it’s a nice outlet for visual ideas. The designs are now live, so your (high-scoring) votes would be most welcome: Minimalism competition: Infinite Fun Your New Favourite Hoodie competition: Campfire Stories Infinite Fun: Campfire Stories: